Walkthrough · Side content

Side Missions Guide: Quests, Secrets, and Bosses

Side content splits into Katana Commissions, Genma Hunt requests, and Lost Relic retrievals, unlocking mostly between Chapters 3 and 8, with post-game cleanup available. The wiki source claims 23 quests and seven secret areas, though its own tables were truncated during capture.

QUICK ANSWER

The short answer

Side content in Onimusha: Way of the Sword splits into three types — Katana Commission quests, Genma Hunt requests, and Lost Relic retrievals — unlocking on a chapter-based schedule mostly between Chapters 3 and 8, with cleanup still possible after the story (no New Game Plus lock, but some quests are mutually exclusive per playthrough). The source guide claims 23 quests total and seven secret areas, though its reward tables were truncated during capture, so those numbers and the per-quest list still need re-verification. Standout rewards include the Purification Beads (-15% parry stamina from the Cursed Shrine chain), the Oni Shrine's permanent +25% soul absorption (stacking with the Silk Ribbon for +35%), and chapter-scaled bonuses that make late weapon-commission completion worthwhile. The optional bosses run from the early Ronin to the widely-cited hardest fight in the game, the Genma General.

Quest types
3
Katana Commissions, Genma Hunts, Lost Relic Retrievals
Quest total
23 (claimed)
Wiki figure; tables truncated, unverified
Unlock window
Mostly Chapters 3-8
Post-game cleanup allowed
Best parry reward
Purification Beads
-15% parry stamina from the Cursed Shrine chain
Soul boost
+25% absorption
Oni Shrine power-up; +35% with Silk Ribbon
Optional bosses
5
Hardest: the Genma General

Systems

The three side-quest systems

Side content in Onimusha: Way of the Sword falls into three categories. Katana Commissions ask for kills with specific sword techniques and pay in upgrade materials and skills; Genma Hunt requests are bounties posted by villagers and merchants on named Genma; Lost Relic Retrievals are item hunts, some of which need the Eye Awakening to spot hidden paths.

Tracking runs through the pause menu's Records page — there are no waypoints, so you navigate from the quest description plus area knowledge. The source guide claims 23 quests total and seven secret areas, but its reward tables were truncated during capture, so both numbers are unverified and should be checked against a completed save before being taken as fact.

When things open

Unlock schedule and chapter-scaled rewards

  • Most quests unlock between Chapters 3 and 8; the rest trickle in as the story passes their districts.
  • No traditional New Game Plus lock — unfinished quests stay clearable after the story, but some quests are mutually exclusive within a single playthrough (choose one branch).
  • Rewards scale with the chapter you complete them in: roughly +1 weapon-upgrade material per chapter, 3x red souls and an omamori at some tiers, +1 rare material from Chapter 6, and an extra accessory slot from Chapter 8.
  • Because weapon-upgrade materials get harder to farm late, delaying commissions to their highest chapter is the efficient play — community math puts the all-23 total near 45,000 red souls at optimal chapters, enough to fully upgrade two weapons or buy the essential Awakening-tree skills.

Worth the detour

Notable quests and their rewards

Recognizable quests from the source tables (rewards truncated in capture are marked)
QuestLocationReward
Blacksmith's Request (deliver 3 Iron Ore)Kyoto CentralEarly weapon upgrades plus soul income
The Geisha's SecretGionSilk Ribbon accessory (+10% soul absorption); unlocks hidden Izumo no Okuni dialogue
The Ronin's ChallengeKyoto CentralEarly optional boss; parry tutor — Ki-en State chains end it fast
Rokuhara PurgeRokuharaMini-boss Oni Warlord with a 30% HP buff
The Cursed ShrineRokuharaPurification Beads (-15% parry stamina) after beating the Corrupted Shrine Keeper
Lost Cat / Poisoned Well / Drunken SamuraiKyoto Central / GionRewards truncated in the source capture

Secrets

Secret areas and the Oni Shrine power-up

The wiki source claims seven secret areas, a figure that conflicts with the hidden-area guide's three-major-zones model — treat both as incomplete until mapped. Example triggers it lists: finishing the Ronin's Challenge, using Eye on the well behind a teahouse, killing 20 enemies in Rokuhara without taking a hit, clearing the Cursed Shrine, a Chapter 7 hidden entrance, collecting five Oni Statues, and completing everything else. It describes the Genma Laboratory as the most lore-heavy of the set.

The Oni Shrine on Mount Hiei is the payoff: collect the five Oni Statues scattered across the secret areas, place them on the pedestals in the order carved into the wall, and gain a permanent +25% soul-absorption power-up for the Oni Gauntlet — stacking with the Silk Ribbon to +35%.

Bosses

The five optional bosses

The optional boss roster runs from the Ronin near Kyoto Central's hidden dojo — an early parry lesson — to the Genma General, widely considered the hardest optional fight in the game. For the General, stay at mid-range and bait the thrust, which has a long recovery: parry it to stagger the boss, then follow up with a Break Issen. Below 30% HP it enrages and adds a ground slam with a shockwave that you must jump.

Shadow Musashi is the mirror match: the AI adapts to your playstyle, reads like a player, and punishes button-mashing — it even uses Issen against you if your own posture breaks. Watch for the slight crouch before its heavy lunge, deal with it via the Foresight Evade, and turn conservative during its Ki-en State windows. The Corrupted Shrine Keeper rounds out the set with dark magic and spear attacks, and the source also mentions Marakumo and Ganondoru behind Demon Realm Gates — entities with no retail verification, so treat them as unconfirmed.

Direct answers

Frequently asked questions

How many side missions are in Onimusha: Way of the Sword?

The wiki source claims 23 quests across the three types, but its reward tables were truncated during capture. Expect the number and the full per-quest list to be confirmed only against a completed-save checklist.

Can I do side missions after beating the story?

Yes — there is no New Game Plus lock on cleanup. Note that some quests are mutually exclusive within one playthrough, so a single save cannot see all of them.

What is the best side-quest reward?

Purification Beads from the Cursed Shrine chain cut parry stamina by 15%, and the Oni Shrine's permanent +25% soul absorption (stacking to +35% with the Silk Ribbon) is the strongest passive in the category.

Who is the hardest optional boss?

The Genma General, per the source. Bait its thrust at mid-range, parry to stagger, and Break Issen — then jump the shockwave ground slam it gains below 30% HP.

When should I do side quests?

Rewards scale with your chapter, so finish quests at their highest available chapter — weapon-upgrade materials and the extra accessory slot (Chapter 8+) make late completion strictly better.

Where this comes from

Sources